As you can see from Primordial Ooze's Dice Rolls, it gives you one chance for +1 Quiddity, two chances for +2 Quiddity, and three chances for a Level 2 Summon.
|Description||? = The number of Basic Quiddity Dice in your Used Pile and Active Pool (combined). If you have no Basic Quiddity Dice in play, Primordial Ooze is destroyed.|
|Description||Primordial Ooze exactly copies one Creature in any of your opponents' Ready Areas (your choice). If no other Creatures are in play, Primordial Ooze has attack 0 and defense 5. You may change the Creature being copied once during each player's turn.|
|Description||? = The number of Creatures in all Ready Areas.|
? = The number of Corrupted Quiddity dice in the Wilds (maximum 5).
Primordial Ooze scores +1 Glory for each Corruputed Quiddity die in your Used Pile. When Primordial Ooze scores, you gain 1 Corrupted Quiddity die from the Wilds (after you have culled).