Dice Rolls[]
As you can see from the Questing Wizard's Die Rolls, he gets one chance to get both +1 Quiddity and an Immediate Effect, one chance for +2 Quiddity, one chance for +2 Quiddity and a * Burst, one chance for a Level 1 Summon, one chance for a Level 2 Summon, and one chance for a Level 3 Summon and ** Burst.
Tables[]
Cost | 7 |
Glory | 3 |
Description | N/A |
* Burst | You may draw and roll one additional die and re-roll Questing Wizard (instead of gaining Quiddity). |
** Burst | Questing Wizard gains +1 defense and you earn +1 Glory when it scores. |
Cost | 8 |
Glory | 3 |
Description | When Questing Wizard scores, you may cull any number of Spell Dice from your Active Pool or Ready Area for 1 Glory each (even if they were not attached to Questing Wizard). |
* Burst | N/A |
** Burst | N/A |
Cost | 8 |
Glory | 4 |
Description | When Questing Wizard scores, all Quarry dice cost you 2 less Quiddity to capture this turn, and you may capture 1 additional Quarry die this turn. |
* Burst | You may spend Questing Wizard as an Immediate Effect to draw and roll 2 dice from your bag (instead of gaining Quiddity). |
** Burst | N/A |
Cost | 7 |
Glory | 3 |
Description | N/A |
* Burst | Choose 1 opponent: That opponent gains 1 Corrupted Quiddity die from the Wilds. |
** Burst | When Questing Wizard is summoned, choose 1 opponent to lose 1 Glory. |