Dice Rolls[]
As you can see from Primordial Ooze's Dice Rolls, it gives you one chance for +1 Quiddity, two chances for +2 Quiddity, and three chances for a Level 2 Summon.
Tables[]
Cost | 8 |
Glory | 2 |
Description | ? = The number of Basic Quiddity Dice in your Used Pile and Active Pool (combined). If you have no Basic Quiddity Dice in play, Primordial Ooze is destroyed. |
Cost | 7 |
Glory | 2 |
Description | Primordial Ooze exactly copies one Creature in any of your opponents' Ready Areas (your choice). If no other Creatures are in play, Primordial Ooze has attack 0 and defense 5. You may change the Creature being copied once during each player's turn. |
Cost | 5 |
Glory | 3 |
Description | ? = The number of Creatures in all Ready Areas. |
Cost | 6 |
Glory | 2 |
Description |
? = The number of Corrupted Quiddity dice in the Wilds (maximum 5). Primordial Ooze scores +1 Glory for each Corruputed Quiddity die in your Used Pile. When Primordial Ooze scores, you gain 1 Corrupted Quiddity die from the Wilds (after you have culled). |